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Friday, 31 December 2021

This is how I play


I don’t have a strict set of rules, it just doesn’t fit well with the way my brain works, and the most important thing for me when playing is to enjoy myself. If something is too tedious, complicated or simply not interesting, I might even cheat...


That said, I take a lot of inspiration and information from the original challenge, and later versions and adaptations. I also do general research for each era, which is part of the fun for me. I find information from books, Wikipedia, sims groups and Discord-channels or wherever I can find it.


I prefer the rotational play style, not only for this challenge, but in general. I have one main family (the heir), but I also play the other families in the same neighbourhood, unless they are NPC’s. Sometimes I even have families outside the neighbourhood, especially when I’ve played the save for a long time. I find it helpful to have a spreadsheet where I keep track of my sims names, their partners, children, carrier, address and so on. Nothing too complicated! 😃 For the History Challenge I also have a health score. (You can download the spreadsheet here and adapt it for your own use)


I use random traits and ambitions, either from the game directly or from the James Turner Random traits generator. For the ambitions I might have to hit several times to get something era appropriate, but for the traits I usually just use whatever comes up, as long as I can see the logic in it. Example; the Bookworm trait wouldn’t really fit any era before Gutenberg (1450), since there were no books. But I’ve used it even in Stone Age era, thinking that a sim interested in symbols and rock carvings could have that trait.


I use a random number generator (any would do) for my health score system. This is how I count:

  • A baby is born with +/- 40. Since you can’t kill a baby, they get a new chance when becoming toddler, where +/- 30 is added to the score. If the sum is less than 0, they will not survive. I add +/- 30 for each age transition, except adult to elder where I use +/- 40.
  • When a baby is born I also give extra score to the parents; +2/-8 for the mother, and +2/-4 for the father.
  • (I will probably adjust the scores a bit, to cover for the development of medicine, and/or special periods like the Black Death, or use a mod.)
  • When a NPC or a new adult sim is added to the household they get a basic score of 20.
  • To kill a sim (and a lot of other purposes) I use the MCCC mod, but you could also just remove the sim from the family in CAS with the cheat ‘cas.fulleditmode’. The disadvantage with that is that removed sims won’t show up in the in-game family tree.
  • Cats and dogs have no score.
In addition to the possible deaths by the health score there is always the risk of in-game diseases and dangers.

I don’t keep general scores or follow any point system, but I do try to fulfill any ambition my sims have. Sometimes they succeed, sometimes not. 😏 If you want to play with a score system, I recommend the original challenge, which you can find here

I also like to see the development of my sims, especially if they are part of my story. As a family tree with the Plum Tree App  now replaced with Family Echo, and as individuals through my Character presentation blog

Unlike the original challenge, I will progress to a new era when the heir is about to become a Young Adult, not when a new generation is born. This works better for the story, I think, and I also think it makes sense realistically speaking. Every new and young generation bring technology, art, ideas, politics etc forward.  

Edit 03.09.23: I decided to make some adjustments to the health score system, because I really hate to kill sims, especially when they are not adults, and the family tree filled up with dead sims, and I don't find it enjoyable playwise. So until they reach childhood I don't kill them when they get a negative score, but give them (imaginary) health problems. Some are visual (with mods), like blindness, burns, scars, some not. There are mods/traits to make health issues more realistic, but my game is so complicated already, so I didn't add it at this point. From teens and up I'm thinking of letting them live if they have -10 to 0, but with some disadvantage. I will also give mass negative points every now and then, to mimic epidemics or war.


💕

Wednesday, 13 October 2021

I'm on a hiatus - Update 19/1-22

Ooops! I did it again!

I've chosen to be disconnected from my main computer for some weeks, so there will not be any new sim uploads for at least two months. I'm on a hiatus! 🏄

Wednesday, 6 October 2021

Kydonia House



A general came home from the war and built this safe and spacious house for his family.


Wednesday, 29 September 2021

Agroktima Troizena



Farming is hard work, so it's a challenge to live of this farm. But possible!

Update 29.04.2023

Wednesday, 22 September 2021

King Radhamanthos and the royal family


The King is indisputably the head of the kingdom and the family. But in practice, it is the Queen who controls the court and the family's duties and privileges.

Wednesday, 15 September 2021

Manthos Palace



It's a manifestation of power and greatness. Not always comfortable, but incontrovertibly impressive!


Wednesday, 8 September 2021

Manthos Palace BB set - Part two


Getting ready for the castle! Here is part two of the BB set.

Wednesday, 1 September 2021

Manthos Palace BB set - Part one



This is the first part of two with build and buy items for the Manthos Palace.


Wednesday, 25 August 2021

Efesos House



This house is neither rural nor urban, but something charming in between.
Small update 29.04.2023

Wednesday, 18 August 2021

Troía House - CC free!



Everybody say you need a horse to get inside Troía, but we can assure you - a friendly knock on the door is enough!


Wednesday, 11 August 2021

Agorá


The unbeatable combination of a profound debate and eclectic shopping!


Wednesday, 4 August 2021

Phókaia House



A cheap, yet comfortable house for a family who does not want to spend all their funds on property.

Wednesday, 28 July 2021

Mochlos House



A safe and friendly house for a three generations family.


Wednesday, 21 July 2021

Hercules Stadion and Gym


"We should not exercise the body without the joint assistance of the mind; nor exercise the mind without the joint assistance of the body." - Plato


Wednesday, 14 July 2021

Hercules Gym set


"He who sweats more in training bleeds less in war." - Spartan Warrior

Wednesday, 7 July 2021

Oikos Eláïom

 


Everybody needs another person. Or cats.

Wednesday, 30 June 2021

Neméa House



A house for sims with cats. Or rather, a house for cats with sims.

Friday, 25 June 2021

Gone fishing! (Summer updates)

Summer means holiday, but summer also means I have a lot of things to do. Including fishing! So I'm changing my update schedule for the weeks ahead.

Wednesday, 23 June 2021

To Skoleío tou Parmenídh - Parmenidh's School



We are never too old to learn, whether it is from the spoken words or the written.

Saturday, 19 June 2021

Parmenidh Library set


Good design will never be out of fashion. Not in a thousand years.

Wednesday, 16 June 2021

Sappho's Circle



“Someone, I tell you, will remember us. Even in another time.” - Sappho
 

Saturday, 12 June 2021

H Hetairia ths Poihtrias - The Society of the Poet



“There is no place for grief in a house which serves the Muse.” - Sappho

Wednesday, 9 June 2021

Oikos Kitanétos



Life is a struggle, but in between it's fun!


Saturday, 5 June 2021

Pseira House



Even if you are poor, you can still surround yourself by beauty and joy.


Wednesday, 2 June 2021

Pots and Pieces


 

In ancient times pottery was the new invention. It was a great invention, loved by everybody, because it was so useful and made life so much easier.

Saturday, 29 May 2021

Roar and Grunt Vet


To go to the vet should be pleasurable for owner and pet. And for the vet, of course.


Wednesday, 26 May 2021

Ancient Vet set


Don't forget; past generations loved their animals too.


Saturday, 22 May 2021

Oikos Laksimi

A small middle class Early Civilization family with a lot of attitude.

Wednesday, 19 May 2021

Efrosyni children's top and bottom

A top and bottom for your not-so-wealthy historical child sims.

Saturday, 15 May 2021

Gournia House



This is the kind of place where you will love, live and die, so will your children, and their children too. And the house will still be there.


Wednesday, 12 May 2021

Efrosyni top and bottom



A female top and bottom for your not-so-wealthy historical sims.


Saturday, 17 April 2021

Once Upon A Time Stone Age - overview

 

My Stone Age neighbourhood in Oasis Springs is now complete. 

Wednesday, 14 April 2021

Oak View



A longhouse for a family that knows eachother well.There is not much privacy here!

Saturday, 10 April 2021

The Woods



And into the forest I go, to lose my mind and find my soul (John Muir)

Wednesday, 7 April 2021

The Hideaway


 

Sometimes you just want to get away from it all.

Saturday, 3 April 2021

The Savannah and Little Pond


Two lots ment to make an open place for hunting and fishing.

Wednesday, 31 March 2021

Sheep's Roost


A late Stone Age farm, perfect for a family who want to - or have to - be self-sustained.


Saturday, 27 March 2021

Sweet Corn Settlement



If you find a place with sweet corn, it's worth checking out, or even settle in.


Wednesday, 24 March 2021

Saturday, 20 March 2021

The Saeoe Family



Life coud be easy, but usually isn't.


Wednesday, 17 March 2021

Saeoe's Place


 

Baked by the sun, and disconnected from everything. Who in their right mind would live here?


Saturday, 13 March 2021

Shanga Baba and her kids



A single mom with three adorable children. Be prepared for the forth!


Wednesday, 10 March 2021

Shanga Baba's Place


If you have four kids and almost no funds, what do you do? Move in here!


Saturday, 6 March 2021

The Sorcerer


A sorcerer is usually not a good person, but maybe he can be useful?


Wednesday, 3 March 2021

The Sorcerer's Nest


A place of dark powers and magical things. Nothing good comes from this place. Moah-ah!

Saturday, 27 February 2021

Drum-drum-drum


No drums - No life. Know drums - Know life (heard on the Internet)

Wednesday, 24 February 2021

Hippos Heaven


Are you scared of hippos? Don't worry, if you don't make a fuzz, these giants will ignore you!

Saturday, 20 February 2021

Petroglyphs part three - Symbols


 

- Symbols are the language of something invisible spoken in the visible world. (Gertrud von Le Fort)

Wednesday, 17 February 2021

Stoneage Third Home




This can be paradise for the right sims. For others it can be ... well, NOT.

Saturday, 13 February 2021

Petroglyphs part two - Tools


We shape our tools, and afterwards our tools shape us. (Marshall McLuhan)